10-03-2026, 09:59 AM
(This post was last modified: 10-12-2026, 02:07 PM by AlivePo777.)
Now that's something I didn't expect to even make in first place. This is lite version of Lost And Found, but for v2.6!
New update is available! Version 1.2 is released. Remember that it runs on v2.62 and requires MelonLoader 0.7.3!
What current version provides:
1) Some of explosion fixes (along with player PVP)
2) Fixed crawling (not that pathetic one by others from v2.3 with insta crawl, here it's animated as in LAF 2.0);
3) Bundled Weapons (Cut weapons + 2 customs);
4) AudioMixer is resolved with my new Weapon API which allows me to add those weapons without issues;
5) Sandbox is edited a bit in terms of arsenal;
6) Playables are left untouched since v1.0;
7) New Hats, which are mostly visible to mod users only (others see you bald, elsewise they'd see secret hats);
8) New map, edit in Lobby as for new map category;
PATCH 1.04 - Fixed some weapon odd reload positions and enhanced weapon pool in TDM/DM modes, added Sandbox patches.
PATCH 1.05 - Fixed TDM explosive PVP logic.
PATCH 1.1 - Added HatAPI and (not my choice to do, forced) room separation by game version - so to play online you either have to remove mod to play with Vanilla players or play with OTHERS who host with current mod active. Fear not, vanilla players are ALSO UNABLE to join modded players!
PATCH 1.2 - Added Map API, an experimental map (ctf_2fort), changes in room creation;
TODO: Prefab replacement API;
For interested users, the link to the mod is provided: Google Drive! (v1.2 - Map Update)
New update is available! Version 1.2 is released. Remember that it runs on v2.62 and requires MelonLoader 0.7.3!
What current version provides:
1) Some of explosion fixes (along with player PVP)
2) Fixed crawling (not that pathetic one by others from v2.3 with insta crawl, here it's animated as in LAF 2.0);
3) Bundled Weapons (Cut weapons + 2 customs);
4) AudioMixer is resolved with my new Weapon API which allows me to add those weapons without issues;
5) Sandbox is edited a bit in terms of arsenal;
6) Playables are left untouched since v1.0;
7) New Hats, which are mostly visible to mod users only (others see you bald, elsewise they'd see secret hats);
8) New map, edit in Lobby as for new map category;
PATCH 1.04 - Fixed some weapon odd reload positions and enhanced weapon pool in TDM/DM modes, added Sandbox patches.
PATCH 1.05 - Fixed TDM explosive PVP logic.
PATCH 1.1 - Added HatAPI and (not my choice to do, forced) room separation by game version - so to play online you either have to remove mod to play with Vanilla players or play with OTHERS who host with current mod active. Fear not, vanilla players are ALSO UNABLE to join modded players!
PATCH 1.2 - Added Map API, an experimental map (ctf_2fort), changes in room creation;
TODO: Prefab replacement API;
For interested users, the link to the mod is provided: Google Drive! (v1.2 - Map Update)


