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Feature requests and expansion - Printable Version +- ZeoWorks (https://zeoworks.com/main) +-- Forum: Slendytubbies Guardian Collection (https://zeoworks.com/main/forum-10.html) +--- Forum: Discussion (https://zeoworks.com/main/forum-16.html) +--- Thread: Feature requests and expansion (/thread-581.html) |
Feature requests and expansion - Sean - 09-08-2025 Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here. ![]() I'll read and consider each post, thanks! RE: Feature requests and expansion - Lumaah - 09-08-2025 where is my fumo plush RE: Feature requests and expansion - NotHsancore3 - 09-08-2025 (09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here. Hello! As how im that one who was doing maps in Unity (and you saw this in my thread about maps I did), I mostly wonder how you planning to make custom content support. I was making maps for S3 using FunPlusEssentials mod that gave me motivation to this hobby, creating custom map was mostly simple: Make in Unity scene, setup NavMeshes, some performance things, make spawnpoints for players, custards, shop for survival, and then build it all into whole assetbundle. After this you just in custom maps folder you was making folder with map where you put assetbundle of map, preview for background, some simple map settings (as example: map size on map choose, what monster will be in COOP/VS, T.O.D., etc.), and if you want - your own custom waves with music for each wave. Pretty simple but it was already good if not touching the fact of how it was made for S3 with all these obfuscations and il2cpp things. Since you are making custom content support yourself, I would really want to know how all of this will be made. Also will be some sort of event triggers that will let do things like toggling gameobjects on scene, changing lighting/fog settings, enabling animations, syncing and other things or it will lay on community? If all content will go through assetbundles, then what about some visual things like Post Processing? Unity made their own Post Processing (exist since Unity 2018) and this thing could be useful for enhancing visuals and correct colors for atmosphere in scenes without scripts and other things: https://docs.unity3d.com/Packages/com.unity.postprocessing@3.5/manual/index.html I looked for some information and it should be compatible with assetbundles, and it should work (theres profiles system that you can use for your scenes with "Post Processing Volume" gameobject), but still not sure on all 100%. If it can be added in GC, then this should be as setting to toggle post processing as how it can be heavy on performance for low end PCs (or not really low end, for example in S3 color correction shader on camera for some reason really eating some performance but these visual improvements not so noticeable) RE: Feature requests and expansion - Ruption Shine - 09-08-2025 The list would be too long, but here's a few : - There are differences between enemies, whether it's in their speed or behavior, or something else. Make sure they aren't reskinned versions of each other. - Some maps have to be unlocked, and you can't find them in multiplayer until then. - The custards you collect can be used not just for cosmetics, but also for one-use items that could be useful. Your reward may be reduced in Multiplayer since it's easier. If you kill all players in Versus, you also get a reward. - Your character has a stamina bar, while enemies have a higher bar. One last message. Do you need someone to take care of your UI visuals? I can help you with it. RE: Feature requests and expansion - NotHsancore3 - 09-08-2025 (09-08-2025, 06:18 PM)NotHsancore3 Wrote:Oh and also I remembered the problem with skins that wasnt so noticeable in game (no one actually thinked about it lol).(09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here. As how theres no limits for skin, then people could just make skins with BIG resolution. The bigger revolution - the more computer need VRAM/RAM to process all of this. As example one 16Kx16K texture on player part can up to 5-8 GB RAM, and texture probably can be download easily as how for texture with minimal colors can weight a few megabytes, or even go to kilobytes. This can be abused and eat all peoples RAM who doesnt have at least 16 GB RAM to handle all of this. So I suggest to make some sort of limit on client side to render skins with max resolution - 4Kx4K. This thing could be really abused in future and for now theres not much st games with online where you can abuse it. RE: Feature requests and expansion - Nopurpose - 09-08-2025 (09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here.We need proximity voice chat and a friend list soo is easy to play again with people you meet ingame RE: Feature requests and expansion - Lumaah - 09-08-2025 (09-08-2025, 07:32 PM)Nopurpose Wrote:oh yeah the friend list idea is a good idea(09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here.We need proximity voice chat and a friend list soo is easy to play again with people you meet ingame RE: Feature requests and expansion - NathouxKujo - 09-08-2025 (09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here. Bring back the OG Slendytubbies II skyboxes that we had before the 2.0 Update pleaseeee!! RE: Feature requests and expansion - 新生而 - 09-08-2025 (09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here.Continue to use the visitor account so that new players can also experience multiplayer online slendytubbis already have anti-cheating, and am not afraid that someone will use tourist accounts to do things New players must want to experience the game rather than register an account at the first time I think users can choose whether to register a game account or not in the process of experiencing and playing
RE: Feature requests and expansion - WhonkotheWacky - 09-08-2025 (09-08-2025, 11:28 AM)Sean Wrote: Hello everyone, if you have any requests for the Slendytubbies Guardian Collection or suggestions on how to improve the game for launch, please post here. :)Since we have a map maker confirmed, maybe you could add support for adding custom enemies, music and customizations? Also it would be great if you could play custom maps and everything online, like if there was a separate server you could join where custom things are enabled, and if you join a server with custom things you would be given the option to easily download them so you don't have to find the mods yourself! :D |