11-24-2025, 06:05 PM
Been wondering this for quite a while due to me playing the ST:GC playtest, but is there no win trigger for when you collect all custards? Or is it just a bug ZeoWorks just hasn’t fixed yet? Need some clarification.
-garythegary
11-24-2025, 08:02 PM
(This post was last modified: 11-24-2025, 08:06 PM by swenjze.)
it's probably a bug, i mean, its a playtest..
A wise man will say wise things, im wise, therefore i say wise things.
11-25-2025, 11:40 AM
Tested today, all was fixed!
G0D
some maps are broken, some do have an ending when you collect all the custards
Everything I remember from joining on phone, welp..
It was movable and playable, no lagging at first, the map looked very neat too, beautiful work btw
But the movements, as well as the sensitivity of the camera were slow, so yes but still playable.
That's when they had more people coming in the testing server that it started to lag, so the sensitivity and movement became harder but still playable until, difficulty to move and the phone interface crashed out, but the testing server was still working.
Afterwards I know that it is still in development, and that it is still under test with server to see if it's working, I understand and it's normal, I just say some little facts that happens right now for some phone's user, when they join the testing server..
But it's okay, I know pretty well that it will be eventually tested out and fixed in the upcoming future, like I say, I have full trust to the ones who test and take care of the development of the project