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Slendytubbies 3 v2.6 - Lost And Found: Lite
#1
Now that's something I didn't expect to even make in first place. This is lite version of Lost And Found, but for v2.6!



New update is available! Version 1.2 is released. Remember that it runs on v2.62 and requires MelonLoader 0.7.3!

What current version provides:
1) Some of explosion fixes (along with player PVP)
2) Fixed crawling (not that pathetic one by others from v2.3 with insta crawl, here it's animated as in LAF 2.0);
3) Bundled Weapons (Cut weapons + 2 customs);
4) AudioMixer is resolved with my new Weapon API which allows me to add those weapons without issues;
5) Sandbox is edited a bit in terms of arsenal;
6) Playables are left untouched since v1.0;
7) New Hats, which are mostly visible to mod users only (others see you bald, elsewise they'd see secret hats);
8) New map, edit in Lobby as for new map category;

PATCH 1.04 - Fixed some weapon odd reload positions and enhanced weapon pool in TDM/DM modes, added Sandbox patches.
PATCH 1.05 - Fixed TDM explosive PVP logic.
PATCH 1.1 - Added HatAPI and (not my choice to do, forced) room separation by game version - so to play online you either have to remove mod to play with Vanilla players or play with OTHERS who host with current mod active. Fear not, vanilla players are ALSO UNABLE to join modded players!
PATCH 1.2 - Added Map API, an experimental map (ctf_2fort), changes in room creation;

TODO: Prefab replacement API;



For interested users, the link to the mod is provided: Google Drive! (v1.2 - Map Update)
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#2
alivepo how are you so good at coding how to do i get as good as you
Away
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#3
(10-03-2026, 10:23 AM)custardtubby Wrote: alivepo how are you so good at coding how to do i get as good as you
fr tho
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#4
Currently working version of this mod is v1.02 - it provides fixes of synced shots from other players with same mod.
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#5
Absolute mod
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#6
Pretty cool, make sure you change the version to something like "9.0" in the unity version, otherwise people can use these mods in native servers. You can use our server for the mod of course, we isolate rooms in the lobby by version number.
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#7
(10-04-2026, 05:48 PM)Sean Wrote: Pretty cool, make sure you change the version to something like "9.0" in the unity version, otherwise people can use these mods in native servers.  You can use our server for the mod of course, we isolate rooms in the lobby by version number.
Hi reptil- I mean sean
I stole Sean's fridge and ate it 
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#8
(10-04-2026, 05:48 PM)Sean Wrote: Pretty cool, make sure you change the version to something like "9.0" in the unity version, otherwise people can use these mods in native servers. You can use our server for the mod of course, we isolate rooms in the lobby by version number.

oh thats sean? yea, pure aura right
Away
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#9
is the lite version going to get an update?
Away
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#10
(10-05-2026, 12:13 PM)custardtubby Wrote: is the lite version going to get an update?

It's going to have a huge update. Or rather the replacement - Lost And Found 2.5 - the hybrid of my LAF 1.0 and LAF 2.0 for Slendytubbies 3 v2.5. Yes, it would be a combo of code based and bundle based logic.

Scenes are replacable without issues, but GUISkins are damaged in Unity 6 rip.

FishNet prefabs are trickier as I have to practically replace their insides (as Lite mod did, though it only did transfers of specific objects instead).

New prefabs are under question as I'm still reading FishNet API like... 10 times already from top to bottom, yet unable to understand?
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