09-12-2025, 02:56 AM
Good morning, Sean, I hope you're having a good day so far! ^_^
If you can, can you please add different abilities for each infected so that their gameplay style differs on each map in Collect? There is an issue with the enemies as they are, where they feel the same due to their stats being the only thing that changes between them, and the stats only changing very slightly, which is why a lot of people don't play Collect Mode anymore, because the enemies feel the same and there being no reason to play on different maps aside from a different layout. Also, please do make it so that Tinky Winky in ST1 can teleport in front of you or somewhere else so that he's still a threat, even if you know how he works, as if you know what you're doing, you can never look behind you and you'll be perfectly fine.
Buh-bye, thank you for your time, and I hope you have a nice day.
If you can, can you please add different abilities for each infected so that their gameplay style differs on each map in Collect? There is an issue with the enemies as they are, where they feel the same due to their stats being the only thing that changes between them, and the stats only changing very slightly, which is why a lot of people don't play Collect Mode anymore, because the enemies feel the same and there being no reason to play on different maps aside from a different layout. Also, please do make it so that Tinky Winky in ST1 can teleport in front of you or somewhere else so that he's still a threat, even if you know how he works, as if you know what you're doing, you can never look behind you and you'll be perfectly fine.
Buh-bye, thank you for your time, and I hope you have a nice day.

