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	<channel>
		<title><![CDATA[ZeoWorks - Showcase]]></title>
		<link>https://zeoworks.com/main/</link>
		<description><![CDATA[ZeoWorks - https://zeoworks.com/main]]></description>
		<pubDate>Sun, 13 Sep 2026 06:00:51 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Slendytubbies - The Double Cascade (Test Build)]]></title>
			<link>https://zeoworks.com/main/thread-1498.html</link>
			<pubDate>Sun, 06 Sep 2026 20:11:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=259931">AlivePo777</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1498.html</guid>
			<description><![CDATA[<span style="font-family: Megrim;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Ah, how amusing to finally get something actually new instead of constant slops based on very same templates.<br />
You might know me for creating the mod "Lost And Found 2.0", but the current project isn't about it. <br />
Instead, this project is about the filler lore about Ron and Miles, taking time before original timeline of Slendytubbies 3 Campaign.<br />
</span></span></span><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Megrim;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><br />
Current project offers next features:<br />
1) Advanced arsenal (with updated viewmodels, other perks and more);<br />
2) Unique gameplay for each character (Miles is more combat reliable than Ron);<br />
3) Way different AI behaviour;<br />
4) Though, it's quite a popular feature - Discord Rich Presence!;<br />
5) Movement tweaks and even extra visual details - You can see your own character (in mirrors if they're present on level), your own legs, shadow (can be toggled off/on in options) and more;<br />
<br />
Currently available screenshots from test gameplay:<br />
<br />
1) Main Menu:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=700" target="_blank" title="">11.jpg</a> (Size: 274.15 KB / Downloads: 55)
<!-- end: postbit_attachments_attachment --><br />
<br />
2) Night Vision showcase for Miles' side:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=699" target="_blank" title="">21.jpg</a> (Size: 192.26 KB / Downloads: 34)
<!-- end: postbit_attachments_attachment --><br />
<br />
3) First Test Miniboss with tweaked AI (currently in jumping state on the screenshot, they have a bit more abilities and would be more advanced in the future updates of build):<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=698" target="_blank" title="">3.jpg</a> (Size: 369.63 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment --><br />
<br />
</span></span></span><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Megrim;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><br />
And for interested users: the current project is actively being developed AND available for download on <a href="https://gamejolt.com/games/DoubleCascade/1092985" target="_blank" rel="noopener" class="mycode_url">Gamejolt</a>!</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Megrim;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Ah, how amusing to finally get something actually new instead of constant slops based on very same templates.<br />
You might know me for creating the mod "Lost And Found 2.0", but the current project isn't about it. <br />
Instead, this project is about the filler lore about Ron and Miles, taking time before original timeline of Slendytubbies 3 Campaign.<br />
</span></span></span><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Megrim;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><br />
Current project offers next features:<br />
1) Advanced arsenal (with updated viewmodels, other perks and more);<br />
2) Unique gameplay for each character (Miles is more combat reliable than Ron);<br />
3) Way different AI behaviour;<br />
4) Though, it's quite a popular feature - Discord Rich Presence!;<br />
5) Movement tweaks and even extra visual details - You can see your own character (in mirrors if they're present on level), your own legs, shadow (can be toggled off/on in options) and more;<br />
<br />
Currently available screenshots from test gameplay:<br />
<br />
1) Main Menu:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=700" target="_blank" title="">11.jpg</a> (Size: 274.15 KB / Downloads: 55)
<!-- end: postbit_attachments_attachment --><br />
<br />
2) Night Vision showcase for Miles' side:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=699" target="_blank" title="">21.jpg</a> (Size: 192.26 KB / Downloads: 34)
<!-- end: postbit_attachments_attachment --><br />
<br />
3) First Test Miniboss with tweaked AI (currently in jumping state on the screenshot, they have a bit more abilities and would be more advanced in the future updates of build):<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=698" target="_blank" title="">3.jpg</a> (Size: 369.63 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment --><br />
<br />
</span></span></span><br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Megrim;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><br />
And for interested users: the current project is actively being developed AND available for download on <a href="https://gamejolt.com/games/DoubleCascade/1092985" target="_blank" rel="noopener" class="mycode_url">Gamejolt</a>!</span></span></span>]]></content:encoded>
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			<title><![CDATA[Pre-Alpha version of my project - Slendytubbies: Exterminator's Rise]]></title>
			<link>https://zeoworks.com/main/thread-1489.html</link>
			<pubDate>Mon, 31 Aug 2026 17:11:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=602223">Miredew</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1489.html</guid>
			<description><![CDATA[Hello everyone! <img src="https://zeoworks.com/main/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /> <br />
<br />
I'm currently working on Slendytubbies: Exterminator's Rise, a retro-style 3D slasher with a VHS/CRT theme .   You'll be fighting your way through the hallways and rooms of a research facility, slashing with an axe against hordes of Newborns and various bosses. <img src="https://zeoworks.com/main/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> <img src="https://zeoworks.com/main/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> <br />
<br />
The pre-alpha version already includes a fully working main menu, options menu, and credits menu. So you can't download it now because it's not playable <img src="https://zeoworks.com/main/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" />  <br />
<br />
The alpha version is planned to be playable! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
I'd love to hear your feedback on the project!<br />
<br />
Could you tell me:<br />
What do you think is missing from the main menu or options menu? And what features would you like to see added? <img src="https://zeoworks.com/main/images/smilies/rolleyes.png" alt="Rolleyes" title="Rolleyes" class="smilie smilie_6" /> <br />
<br />
Thanks for your attention!<br />
<br />
Here's a video demonstration:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/o87K0HyEFpE" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Hello everyone! <img src="https://zeoworks.com/main/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /> <br />
<br />
I'm currently working on Slendytubbies: Exterminator's Rise, a retro-style 3D slasher with a VHS/CRT theme .   You'll be fighting your way through the hallways and rooms of a research facility, slashing with an axe against hordes of Newborns and various bosses. <img src="https://zeoworks.com/main/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> <img src="https://zeoworks.com/main/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> <br />
<br />
The pre-alpha version already includes a fully working main menu, options menu, and credits menu. So you can't download it now because it's not playable <img src="https://zeoworks.com/main/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" />  <br />
<br />
The alpha version is planned to be playable! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
I'd love to hear your feedback on the project!<br />
<br />
Could you tell me:<br />
What do you think is missing from the main menu or options menu? And what features would you like to see added? <img src="https://zeoworks.com/main/images/smilies/rolleyes.png" alt="Rolleyes" title="Rolleyes" class="smilie smilie_6" /> <br />
<br />
Thanks for your attention!<br />
<br />
Here's a video demonstration:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/o87K0HyEFpE" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My new mod | Invincible Guardian]]></title>
			<link>https://zeoworks.com/main/thread-1476.html</link>
			<pubDate>Sun, 23 Aug 2026 15:29:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=602223">Miredew</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1476.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello everyone!</span><br />
<br />
I've created a <span style="font-style: italic;" class="mycode_i">new mod</span> for the <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Slendytubbies III <span style="text-decoration: underline;" class="mycode_u">Campaign</span></span></span> called <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Invincible Guardian</span></span>! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
What it does:<br />
Grants you immortality<br />
Increases movement speed by 3x<br />
<br />
<img src="https://zeoworks.com/main/images/smilies/exclamation.png" alt="Exclamation" title="Exclamation" class="smilie smilie_15" /> Note: <span style="font-weight: bold;" class="mycode_b">works during boss battles (Announcer/Po)<br />
</span><br />
Download: <a href="https://github.com/Miredew/InvincibleGuardian/releases" target="_blank" rel="noopener" class="mycode_url">Github</a><br />
<br />
Installation:<br />
1. Install MelonLoader v0.5.4 on Slendytubbies III Campaign (make sure it's the same game in the same directory)<br />
2. Place the InvincibleGuardian.dll file in the Mods folder<br />
3. Launch the game<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Feedback is welcome!</span> <span style="font-weight: bold;" class="mycode_b">Let me know if you find any bugs.</span> <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><img src="https://zeoworks.com/main/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /></span></span> <br />
<br />
<span style="text-decoration: line-through;" class="mycode_s"><span style="font-weight: bold;" class="mycode_b">-----<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/8jl8nlwbcd8" frameborder="0" allowfullscreen="true"></iframe></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Hello everyone!</span><br />
<br />
I've created a <span style="font-style: italic;" class="mycode_i">new mod</span> for the <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Slendytubbies III <span style="text-decoration: underline;" class="mycode_u">Campaign</span></span></span> called <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Invincible Guardian</span></span>! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
What it does:<br />
Grants you immortality<br />
Increases movement speed by 3x<br />
<br />
<img src="https://zeoworks.com/main/images/smilies/exclamation.png" alt="Exclamation" title="Exclamation" class="smilie smilie_15" /> Note: <span style="font-weight: bold;" class="mycode_b">works during boss battles (Announcer/Po)<br />
</span><br />
Download: <a href="https://github.com/Miredew/InvincibleGuardian/releases" target="_blank" rel="noopener" class="mycode_url">Github</a><br />
<br />
Installation:<br />
1. Install MelonLoader v0.5.4 on Slendytubbies III Campaign (make sure it's the same game in the same directory)<br />
2. Place the InvincibleGuardian.dll file in the Mods folder<br />
3. Launch the game<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Feedback is welcome!</span> <span style="font-weight: bold;" class="mycode_b">Let me know if you find any bugs.</span> <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><img src="https://zeoworks.com/main/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /></span></span> <br />
<br />
<span style="text-decoration: line-through;" class="mycode_s"><span style="font-weight: bold;" class="mycode_b">-----<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/8jl8nlwbcd8" frameborder="0" allowfullscreen="true"></iframe></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Slow Motion mod for Slendytubbies III Multiplayer!]]></title>
			<link>https://zeoworks.com/main/thread-1471.html</link>
			<pubDate>Thu, 20 Aug 2026 06:54:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=602223">Miredew</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1471.html</guid>
			<description><![CDATA[Hi there! <img src="https://zeoworks.com/main/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> <br />
<br />
You might remember my post where I showed off a construction mod, so I decided to make a more useful mod! Meet SlowedTubby version 1.0.0, which lets you slow down time by a factor of 3! <img src="https://zeoworks.com/main/images/smilies/lightbulb.png" alt="Idea" title="Idea" class="smilie smilie_18" /> <br />
<br />
Download it here: <a href="https://github.com/Miredew/SlowedTubby/releases/tag/Release" target="_blank" rel="noopener" class="mycode_url">GitHub release</a><br />
<br />
Controls:<br />
] button - toggle slow-mo<br />
<br />
You can also watch a showcase of this mod on my YouTube channel! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
MelonLoader is required for Slendytubbies III Multiplayer. Make sure there are no other games in the game folder, otherwise MelonLoader will not install. <img src="https://zeoworks.com/main/images/smilies/exclamation.png" alt="Exclamation" title="Exclamation" class="smilie smilie_15" /> <br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/sthsNBt3iI0" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Hi there! <img src="https://zeoworks.com/main/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> <br />
<br />
You might remember my post where I showed off a construction mod, so I decided to make a more useful mod! Meet SlowedTubby version 1.0.0, which lets you slow down time by a factor of 3! <img src="https://zeoworks.com/main/images/smilies/lightbulb.png" alt="Idea" title="Idea" class="smilie smilie_18" /> <br />
<br />
Download it here: <a href="https://github.com/Miredew/SlowedTubby/releases/tag/Release" target="_blank" rel="noopener" class="mycode_url">GitHub release</a><br />
<br />
Controls:<br />
] button - toggle slow-mo<br />
<br />
You can also watch a showcase of this mod on my YouTube channel! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
MelonLoader is required for Slendytubbies III Multiplayer. Make sure there are no other games in the game folder, otherwise MelonLoader will not install. <img src="https://zeoworks.com/main/images/smilies/exclamation.png" alt="Exclamation" title="Exclamation" class="smilie smilie_15" /> <br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/sthsNBt3iI0" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Libsm64]]></title>
			<link>https://zeoworks.com/main/thread-1444.html</link>
			<pubDate>Mon, 03 Aug 2026 15:49:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=283405">MATTop698</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1444.html</guid>
			<description><![CDATA[<img src="https://i.postimg.cc/xqrxjQth/Captura-de-Tela-(752).png" loading="lazy"  alt="[Image: Captura-de-Tela-(752).png]" class="mycode_img" /><br />
<img src="https://i.postimg.cc/xdDScrFm/2026-08-0312-51-07-ezgif-com-optimize.gif" loading="lazy"  alt="[Image: 2026-08-0312-51-07-ezgif-com-optimize.gif]" class="mycode_img" /><br />
Mario 64 in ST3 (Slendytubbies 3)<br />
And btw, it's very likely that I'll never finish this mod]]></description>
			<content:encoded><![CDATA[<img src="https://i.postimg.cc/xqrxjQth/Captura-de-Tela-(752).png" loading="lazy"  alt="[Image: Captura-de-Tela-(752).png]" class="mycode_img" /><br />
<img src="https://i.postimg.cc/xdDScrFm/2026-08-0312-51-07-ezgif-com-optimize.gif" loading="lazy"  alt="[Image: 2026-08-0312-51-07-ezgif-com-optimize.gif]" class="mycode_img" /><br />
Mario 64 in ST3 (Slendytubbies 3)<br />
And btw, it's very likely that I'll never finish this mod]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[ANTI-CHEAT UPDATE] Slendytubbies 2 Host Protection & Anti-Cheat System is Live! ?️⛔]]></title>
			<link>https://zeoworks.com/main/thread-1432.html</link>
			<pubDate>Wed, 29 Jul 2026 19:57:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=603345">The_DirectorST</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1432.html</guid>
			<description><![CDATA[Hey everyone!<br />
<br />
Tired of cheaters ruining your Slendytubbies 2 multiplayer lobbies? Trolls spawning hundreds of monsters, placing random structures to crash your room, speedhacking, or instant-teleporting to all custards? Random Players joining when you just wanna play with your friends ? <br />
<br />
I just released Update 0.0.2 for the Slendytubbies 2 Modpack, introducing a full Anti-Cheat and Host Protection System built specifically to keep your servers clean and fair!<br />
<br />
?️ ANTI-CHEAT &amp; HOST PROTECTION FEATURES:<br />
<br />
• Auto-Ban on Illegal Spawning: Instantly auto-bans any cheater attempting to forcibly spawn unauthorized monsters, objects, or structures in your lobby.<br />
• Permission System (/allow Command): Want to build or spawn things with a friend? Use the /allow command to grant building permissions to trusted players so they don't trigger the auto-ban.<br />
• Speedhack Protection: Automatic movement detection that detects and bans players using speedhacks.<br />
• Custard Teleport Protection: Auto-bans cheaters who attempt to teleport directly to Tubby Custards to instantly win the match.<br />
• Complete Server Control: Gives the host ultimate authority over who can interact with the match environment, preventing room crashes and spam.<br />
• Player list under TAB so when writing /ban, you dont have to put a nickname just a number <br />
• Use /help ,it tells you all the command list to change page type /help 2, /help 3 etc...<br />
• Host now can ban players from room using /ban command <br />
• Limit players in room, want to play with just your friends ? set player limit lower by using /spl command <br />
<br />
? DOWNLOAD &amp; TUTORIAL:<br />
• Download on Game Jolt: <a href="https://gamejolt.com/games/slendytubbies-2-modpack/1085974" target="_blank" rel="noopener" class="mycode_url">https://gamejolt.com/games/slendytubbies...ck/1085974</a><br />
<br />
<br />
<br />
<br />
Host secure matches with complete peace of mind. Give it a try and leave your feedback below! ?️?]]></description>
			<content:encoded><![CDATA[Hey everyone!<br />
<br />
Tired of cheaters ruining your Slendytubbies 2 multiplayer lobbies? Trolls spawning hundreds of monsters, placing random structures to crash your room, speedhacking, or instant-teleporting to all custards? Random Players joining when you just wanna play with your friends ? <br />
<br />
I just released Update 0.0.2 for the Slendytubbies 2 Modpack, introducing a full Anti-Cheat and Host Protection System built specifically to keep your servers clean and fair!<br />
<br />
?️ ANTI-CHEAT &amp; HOST PROTECTION FEATURES:<br />
<br />
• Auto-Ban on Illegal Spawning: Instantly auto-bans any cheater attempting to forcibly spawn unauthorized monsters, objects, or structures in your lobby.<br />
• Permission System (/allow Command): Want to build or spawn things with a friend? Use the /allow command to grant building permissions to trusted players so they don't trigger the auto-ban.<br />
• Speedhack Protection: Automatic movement detection that detects and bans players using speedhacks.<br />
• Custard Teleport Protection: Auto-bans cheaters who attempt to teleport directly to Tubby Custards to instantly win the match.<br />
• Complete Server Control: Gives the host ultimate authority over who can interact with the match environment, preventing room crashes and spam.<br />
• Player list under TAB so when writing /ban, you dont have to put a nickname just a number <br />
• Use /help ,it tells you all the command list to change page type /help 2, /help 3 etc...<br />
• Host now can ban players from room using /ban command <br />
• Limit players in room, want to play with just your friends ? set player limit lower by using /spl command <br />
<br />
? DOWNLOAD &amp; TUTORIAL:<br />
• Download on Game Jolt: <a href="https://gamejolt.com/games/slendytubbies-2-modpack/1085974" target="_blank" rel="noopener" class="mycode_url">https://gamejolt.com/games/slendytubbies...ck/1085974</a><br />
<br />
<br />
<br />
<br />
Host secure matches with complete peace of mind. Give it a try and leave your feedback below! ?️?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I made a construction/sandbox mod for Slendytubbies III Multiplayer!]]></title>
			<link>https://zeoworks.com/main/thread-1409.html</link>
			<pubDate>Mon, 20 Jul 2026 19:46:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=602223">Miredew</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-1409.html</guid>
			<description><![CDATA[Hello everyone!!! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
I made a mod for Slendytubbies III Multiplayer that adds two types of building material! The first is a green cube. It has gravity, so you can push it, shoot at it, and it flies off! The second cube is red and doesn't have gravity, but you can place it on a grid like in Minecraft!<br />
<br />
The name of the mod is "Build It", to be honest, I just named it that way. <img src="https://zeoworks.com/main/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_13" /> <br />
<br />
Notes:<br />
<br />
1. The mod only works client-side, meaning its blocks and structures are not visible to other players (including in Theatre Mode). <img src="https://zeoworks.com/main/images/smilies/dodgy.png" alt="Dodgy" title="Dodgy" class="smilie smilie_14" /> <br />
2. Enemies, allies, and other AI bots pass through these blocks.<br />
3. To place a red block, approach the side of a similar red block, but not right next to it, and place it.<br />
4. Sometimes red blocks spawn right in front of the player. Simply remove them and place them carefully.<br />
<br />
This mod is made with MelonLoader and C#.<br />
<br />
<br />
You can <a href="https://github.com/Miredew/Build-It-Mod" target="_blank" rel="noopener" class="mycode_url">download it</a> from my GitHub after installing MelonLoader in your game.  <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
I also decided to show you a video review of this mod and a few screenshots!<br />
<img src="https://images.iimg.live/images/vibrant-snapshot-8821.webp" loading="lazy"  alt="[Image: vibrant-snapshot-8821.webp]" class="mycode_img" /><img src="https://images.iimg.live/images/fantastic-art-8943.webp" loading="lazy"  alt="[Image: fantastic-art-8943.webp]" class="mycode_img" /><br />
<br />
______<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/cOX4CrGvym4" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[Hello everyone!!! <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
I made a mod for Slendytubbies III Multiplayer that adds two types of building material! The first is a green cube. It has gravity, so you can push it, shoot at it, and it flies off! The second cube is red and doesn't have gravity, but you can place it on a grid like in Minecraft!<br />
<br />
The name of the mod is "Build It", to be honest, I just named it that way. <img src="https://zeoworks.com/main/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_13" /> <br />
<br />
Notes:<br />
<br />
1. The mod only works client-side, meaning its blocks and structures are not visible to other players (including in Theatre Mode). <img src="https://zeoworks.com/main/images/smilies/dodgy.png" alt="Dodgy" title="Dodgy" class="smilie smilie_14" /> <br />
2. Enemies, allies, and other AI bots pass through these blocks.<br />
3. To place a red block, approach the side of a similar red block, but not right next to it, and place it.<br />
4. Sometimes red blocks spawn right in front of the player. Simply remove them and place them carefully.<br />
<br />
This mod is made with MelonLoader and C#.<br />
<br />
<br />
You can <a href="https://github.com/Miredew/Build-It-Mod" target="_blank" rel="noopener" class="mycode_url">download it</a> from my GitHub after installing MelonLoader in your game.  <img src="https://zeoworks.com/main/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
I also decided to show you a video review of this mod and a few screenshots!<br />
<img src="https://images.iimg.live/images/vibrant-snapshot-8821.webp" loading="lazy"  alt="[Image: vibrant-snapshot-8821.webp]" class="mycode_img" /><img src="https://images.iimg.live/images/fantastic-art-8943.webp" loading="lazy"  alt="[Image: fantastic-art-8943.webp]" class="mycode_img" /><br />
<br />
______<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/cOX4CrGvym4" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Remaking my first project: Slendytubbies: Infected War]]></title>
			<link>https://zeoworks.com/main/thread-606.html</link>
			<pubDate>Sun, 05 Oct 2025 22:56:40 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://zeoworks.com/main/member.php?action=profile&uid=532112">JOZATHEMAN</a>]]></dc:creator>
			<guid isPermaLink="false">https://zeoworks.com/main/thread-606.html</guid>
			<description><![CDATA[Slendytubbies Infected war is my first ever project i started working on in 2018, its a fangame of the slendytubbies seires ofc<br />
<br />
i stopped working on it in around 2020 or so and now i decided to remake the game i did so far and add extra content and release it as a special edition (will not be full game as planned back in 2018)<br />
<br />
published my first build in 2019:<br />
<br />
<img src="https://zeoworks.com/main/attachment.php?aid=683" loading="lazy"  alt="[Image: attachment.php?aid=683]" class="mycode_img" /><br />
<br />
<br />
And this is the most recent one in 2025:<br />
<img src="https://zeoworks.com/main/attachment.php?aid=686" loading="lazy"  alt="[Image: attachment.php?aid=686]" class="mycode_img" /><br />
<br />
(extra's - Post Processing(most likely will be changed in final product)):<br />
<img src="https://zeoworks.com/main/attachment.php?aid=687" loading="lazy"  alt="[Image: attachment.php?aid=687]" class="mycode_img" /><br />
<br />
the game is planned on being released somewhere by next month <span style="font-style: italic;" class="mycode_i">maybe</span><br />
<br />
if yall got any questions feel free to ask!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=683" target="_blank" title="">STIWBImage.png</a> (Size: 317.45 KB / Downloads: 9)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=687" target="_blank" title="">STIWCEImage2.jpg</a> (Size: 404.83 KB / Downloads: 10)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=686" target="_blank" title="">STIWCEImage1.jpg</a> (Size: 395.77 KB / Downloads: 9)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Slendytubbies Infected war is my first ever project i started working on in 2018, its a fangame of the slendytubbies seires ofc<br />
<br />
i stopped working on it in around 2020 or so and now i decided to remake the game i did so far and add extra content and release it as a special edition (will not be full game as planned back in 2018)<br />
<br />
published my first build in 2019:<br />
<br />
<img src="https://zeoworks.com/main/attachment.php?aid=683" loading="lazy"  alt="[Image: attachment.php?aid=683]" class="mycode_img" /><br />
<br />
<br />
And this is the most recent one in 2025:<br />
<img src="https://zeoworks.com/main/attachment.php?aid=686" loading="lazy"  alt="[Image: attachment.php?aid=686]" class="mycode_img" /><br />
<br />
(extra's - Post Processing(most likely will be changed in final product)):<br />
<img src="https://zeoworks.com/main/attachment.php?aid=687" loading="lazy"  alt="[Image: attachment.php?aid=687]" class="mycode_img" /><br />
<br />
the game is planned on being released somewhere by next month <span style="font-style: italic;" class="mycode_i">maybe</span><br />
<br />
if yall got any questions feel free to ask!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=683" target="_blank" title="">STIWBImage.png</a> (Size: 317.45 KB / Downloads: 9)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=687" target="_blank" title="">STIWCEImage2.jpg</a> (Size: 404.83 KB / Downloads: 10)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://zeoworks.com/main/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=686" target="_blank" title="">STIWCEImage1.jpg</a> (Size: 395.77 KB / Downloads: 9)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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