Hi, another devlog here.
Slendytubbies 2D: Legacy Edition & Slendytubbies: Worlds
Sean spent the past week patching known bugs and also made some graphical changes:
- Fixed NPCs clipping through walls (Slendytubbies: Worlds)
- Fixed the lighting race condition (Slendytubbies: Worlds)
- Created invisible colliders for Cave map and Secret Lair (Slendytubbies Worlds)
Quote from Sean: "As for the missing "Open World" mode, this was hidden on launch, we made a final day decision to hide open world mode access, It still felt empty so we're making more content for it."
![[Image: attachment.php?aid=727]](https://zeoworks.com/main/attachment.php?aid=727)
- We had to censor blood due to Roblox rules (Slendytubbies 2D: Legacy Edition)
- Fixed all reported bugs (Slendytubbies 2D: Legacy Edition)
- Switched from native Roblox terrain system to a chunk based image system - to have correct ground visuals (Slendytubbies 2D: Legacy Edition)
- Fixed blured things (Slendytubbies 2D: Legacy Edition)
![[Image: attachment.php?aid=728]](https://zeoworks.com/main/attachment.php?aid=728)
![[Image: attachment.php?aid=729]](https://zeoworks.com/main/attachment.php?aid=729)
Please report any other bugs you find
Slendytubbies 2 & Slendytubbies 3
That have been doing public testing of the Slendytubbies 2 and Slendytubbies 3 FishNet. Results have been a success! We are no experienced any new bug from the transistion. It needed couple of months to complete this rewrite the net system.
![[Image: attachment.php?aid=730]](https://zeoworks.com/main/attachment.php?aid=730)
Slendytubbies 2D: Legacy Edition & Slendytubbies: Worlds
Sean spent the past week patching known bugs and also made some graphical changes:
- Fixed NPCs clipping through walls (Slendytubbies: Worlds)
- Fixed the lighting race condition (Slendytubbies: Worlds)
- Created invisible colliders for Cave map and Secret Lair (Slendytubbies Worlds)
Quote from Sean: "As for the missing "Open World" mode, this was hidden on launch, we made a final day decision to hide open world mode access, It still felt empty so we're making more content for it."
- We had to censor blood due to Roblox rules (Slendytubbies 2D: Legacy Edition)
- Fixed all reported bugs (Slendytubbies 2D: Legacy Edition)
- Switched from native Roblox terrain system to a chunk based image system - to have correct ground visuals (Slendytubbies 2D: Legacy Edition)
- Fixed blured things (Slendytubbies 2D: Legacy Edition)
Please report any other bugs you find
Slendytubbies 2 & Slendytubbies 3
That have been doing public testing of the Slendytubbies 2 and Slendytubbies 3 FishNet. Results have been a success! We are no experienced any new bug from the transistion. It needed couple of months to complete this rewrite the net system.

